pub struct Transform {
pub translation: Vec3,
pub rotation: Quaternion,
pub scale: Vec3,
}Expand description
A component that describes an entity’s position, rotation, and scale
relative to its Parent. If the entity has no Parent, this is relative
to the world origin.
This is the component that users and other systems should modify. A dedicated
transform propagation system will use this component’s value to calculate
the final GlobalTransform.
Fields§
§translation: Vec3The translation (position) of the entity.
rotation: QuaternionThe rotation of the entity, represented as a quaternion.
scale: Vec3The scale of the entity.
Implementations§
Source§impl Transform
impl Transform
Sourcepub fn new(translation: Vec3, rotation: Quaternion, scale: Vec3) -> Transform
pub fn new(translation: Vec3, rotation: Quaternion, scale: Vec3) -> Transform
Creates a new Transform with a given translation, rotation, and scale.
Sourcepub fn from_translation(translation: Vec3) -> Transform
pub fn from_translation(translation: Vec3) -> Transform
Creates a new Transform with a given translation, and identity rotation/scale.
Trait Implementations§
impl Component for Transform
impl Copy for Transform
impl StructuralPartialEq for Transform
Auto Trait Implementations§
impl Freeze for Transform
impl RefUnwindSafe for Transform
impl Send for Transform
impl Sync for Transform
impl Unpin for Transform
impl UnwindSafe for Transform
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