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RecipeSerializationStrategy

Struct RecipeSerializationStrategy 

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pub struct RecipeSerializationStrategy;
Expand description

A serialization strategy that uses a sequence of commands (SceneRecipe).

This strategy iterates all registered components via inventory to serialize every component on every entity. On deserialization, it looks up the matching registration by type name and decodes.

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impl RecipeSerializationStrategy

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pub fn new() -> Self

Creates a new instance of the RecipeSerializationStrategy.

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impl Default for RecipeSerializationStrategy

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl SerializationStrategy for RecipeSerializationStrategy

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fn get_strategy_id(&self) -> &'static str

Returns the unique, versioned string identifier for this strategy. Read more
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fn serialize(&self, world: &World) -> Result<Vec<u8>, SerializationError>

Serializes the given World into a byte payload. Read more
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fn deserialize( &self, data: &[u8], world: &mut World, ) -> Result<(), DeserializationError>

Deserializes data from a byte payload to populate the given World. Read more

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AppLifecycle for T
where T: ?Sized,

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fn on_start(&mut self, ctx: &mut dyn AppContext)

Called once after the backend is up but before the first update. Apps install their theme / fonts here.
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fn on_exit(&mut self)

Called once when the window is closing. Persist state here.
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impl<T> AsAny for T
where T: Any,

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fn as_any(&self) -> &(dyn Any + 'static)

Returns a reference to the inner value as &dyn Any.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.