Expand description
§Khora Data
Data management systems including layouts, assets, and streaming.
Re-exports§
pub use gpu::AssetEviction;pub use gpu::AssetStore;pub use gpu::EnvironmentMap;pub use gpu::IblBaker;pub use gpu::ProjectionRegistry;pub use ui::components::*;
Modules§
- assets
- Defines asset types and their associated data structures.
- ecs
- Implements Khora’s custom Chunked Relational Page ECS (CRPECS).
- flow
Flow— the typed interface between Data and Lanes.- gpu
- GPU resource management — shared cache and CPU→GPU projection.
- physics
- Physics-domain data types that are not ECS components.
- render
- Render-data layer — the per-frame extracted scene representation.
- scene
- Scene module containing the Scene struct and related functionality.
- ui
- User interface subsystem.
Macros§
- register_
flow - Convenience macro for declaring a Flow registration with the standard trampoline (single static instance, no per-frame allocation).