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ShadowFrame

Struct ShadowFrame 

pub struct ShadowFrame {
    pub bindings: Option<ShadowGpuBindings>,
    pub entries: ShadowEntries,
}
Expand description

Per-frame shadow output published by the shadow lane into the deck.

Holds:

  • The opaque ShadowGpuBindings bundle lit consumer lanes use to build their group-3 bind group.
  • The per-light ShadowEntries map lit consumer lanes look up to embed shadow matrices / atlas indices in their per-light uniforms.

bindings may be None for a frame where the strategy had nothing to bind (e.g. atlases still initialising); consumers fall back to no shadows in that case. The entries field is always present (it may be empty).

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§bindings: Option<ShadowGpuBindings>

GPU resources to bind for the lighting bind group (slot 1/2/3).

§entries: ShadowEntries

Per-light shadow data, keyed by light index.

Implementations§

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impl ShadowFrame

pub fn bindings(&self) -> Option<&ShadowGpuBindings>

Returns the bindings if present, falling back to None so the caller can early-return.

pub fn entry(&self, light_index: usize) -> Option<&ShadowEntry>

Convenience accessor for an entry by light index.

Trait Implementations§

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impl Clone for ShadowFrame

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fn clone(&self) -> ShadowFrame

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ShadowFrame

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for ShadowFrame

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fn default() -> ShadowFrame

Returns the “default value” for a type. Read more

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impl<T> Any for T
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impl<T> AsAny for T
where T: Any,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn from(t: T) -> T

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fn into(self) -> U

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type Error = Infallible

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