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ComponentDomainRegistration

Struct ComponentDomainRegistration 

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pub struct ComponentDomainRegistration {
    pub register: fn(&mut World),
}
Expand description

Inventory entry submitted by #[derive(Component)] when the type carries a #[component(domain = ...)] attribute.

Each entry registers one concrete component type into a crate::ecs::World with its declared SemanticDomain, so domain assignment is a property of the type (single source of truth) instead of a hand-maintained list in World::new. Collected via inventory and replayed by World::new.

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§register: fn(&mut World)

Registers the component into world (calls World::register_component).

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AppLifecycle for T
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fn on_start(&mut self, ctx: &mut dyn AppContext)

Called once after the backend is up but before the first update. Apps install their theme / fonts here.
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fn on_exit(&mut self)

Called once when the window is closing. Persist state here.
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Calls U::from(self).

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