pub struct CollisionPairs {
pub pairs: Vec<CollisionPair>,
}Expand description
A component that stores potential collision pairs identified during broadphase.
Fields§
§pairs: Vec<CollisionPair>List of potential collision pairs.
Trait Implementations§
Source§impl Clone for CollisionPairs
impl Clone for CollisionPairs
Source§fn clone(&self) -> CollisionPairs
fn clone(&self) -> CollisionPairs
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CollisionPairs
impl Debug for CollisionPairs
Source§impl Default for CollisionPairs
impl Default for CollisionPairs
Source§fn default() -> CollisionPairs
fn default() -> CollisionPairs
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for CollisionPairs
impl<'de> Deserialize<'de> for CollisionPairs
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for CollisionPairs
impl Serialize for CollisionPairs
impl Component for CollisionPairs
Auto Trait Implementations§
impl Freeze for CollisionPairs
impl RefUnwindSafe for CollisionPairs
impl Send for CollisionPairs
impl Sync for CollisionPairs
impl Unpin for CollisionPairs
impl UnwindSafe for CollisionPairs
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<C1> ComponentBundle for C1where
C1: Component,
impl<C1> ComponentBundle for C1where
C1: Component,
Source§fn type_ids() -> Vec<TypeId>
fn type_ids() -> Vec<TypeId>
Returns the sorted list of
TypeIds for the components in this bundle. Read moreSource§fn create_columns() -> HashMap<TypeId, Box<dyn AnyVec>>
fn create_columns() -> HashMap<TypeId, Box<dyn AnyVec>>
Creates the set of empty, type-erased
Vec<T> columns required to store
this bundle’s components. Read moreSource§fn update_metadata(
metadata: &mut EntityMetadata,
location: PageIndex,
registry: &ComponentRegistry,
)
fn update_metadata( metadata: &mut EntityMetadata, location: PageIndex, registry: &ComponentRegistry, )
Updates the appropriate fields in an
EntityMetadata struct to point
to the location of this bundle’s data. Read moreSource§unsafe fn add_to_page(self, page: &mut ComponentPage)
unsafe fn add_to_page(self, page: &mut ComponentPage)
Adds the components from this bundle into the specified
ComponentPage. Read more