Skip to main content

Vec3

Struct Vec3 

Source
#[repr(C)]
pub struct Vec3 { pub x: f32, pub y: f32, pub z: f32, }
Expand description

A 3-dimensional vector with f32 components.

Vec3 is the workhorse for positions, directions, and scales throughout the engine. It supports the usual arithmetic operators plus dot, cross, length, and normalize.

§Examples

use khora_core::math::Vec3;

// Component-wise arithmetic and scalar multiplication.
let a = Vec3::new(1.0, 2.0, 3.0);
let b = Vec3::new(4.0, 5.0, 6.0);
assert_eq!(a + b, Vec3::new(5.0, 7.0, 9.0));
assert_eq!(a * 2.0, Vec3::new(2.0, 4.0, 6.0));

// Dot product and the right-handed cross product of the basis axes.
assert_eq!(Vec3::X.dot(Vec3::Y), 0.0);
assert_eq!(Vec3::X.cross(Vec3::Y), Vec3::Z);

// Normalizing yields a unit-length direction.
let dir = Vec3::new(0.0, 3.0, 0.0).normalize();
assert_eq!(dir, Vec3::Y);

Fields§

§x: f32

The x component of the vector.

§y: f32

The y component of the vector.

§z: f32

The z component of the vector.

Implementations§

Source§

impl Vec3

Source

pub const ZERO: Self

A vector with all components set to 0.0.

Source

pub const ONE: Self

A vector with all components set to 1.0.

Source

pub const X: Self

The unit vector pointing along the positive X-axis.

Source

pub const Y: Self

The unit vector pointing along the positive Y-axis.

Source

pub const Z: Self

The unit vector pointing along the positive Z-axis.

Source

pub const NEG_X: Self

The unit vector pointing along the negative X-axis.

Source

pub const NEG_Y: Self

The unit vector pointing along the negative Y-axis.

Source

pub const NEG_Z: Self

The unit vector pointing along the negative Z-axis.

Source

pub const fn new(x: f32, y: f32, z: f32) -> Self

Creates a new Vec3 with the specified components.

Source

pub const fn abs(self) -> Self

Returns a new vector with the absolute value of each component.

Source

pub fn max_element(self) -> f32

Returns the largest component of the vector (signed).

Useful for major-axis selection in cubemap sampling and bounding-box checks. Note that this is not the absolute maximum — for that, call .abs().max_element().

Source

pub fn min_element(self) -> f32

Returns the smallest component of the vector (signed).

Source

pub fn length_squared(&self) -> f32

Calculates the squared length (magnitude) of the vector.

Source

pub fn length(&self) -> f32

Calculates the length (magnitude) of the vector.

Source

pub fn normalize(&self) -> Self

Returns a normalized version of the vector with a length of 1.

Source

pub fn dot(&self, other: Self) -> f32

Calculates the dot product of this vector and another.

Source

pub fn cross(&self, other: Self) -> Self

Computes the cross product of this vector and another.

Source

pub fn distance_squared(&self, other: Self) -> f32

Calculates the squared distance between this vector and another.

Source

pub fn distance(&self, other: Self) -> f32

Calculates the distance between this vector and another.

Source

pub fn lerp(start: Self, end: Self, t: f32) -> Self

Performs a linear interpolation between two vectors.

Source

pub fn get(&self, index: usize) -> f32

Retrieves a component of the vector by its index.

§Panics

Panics if index is not 0, 1, or 2.

Trait Implementations§

Source§

impl Add for Vec3

Source§

fn add(self, rhs: Self) -> Self::Output

Adds two vectors component-wise.

Source§

type Output = Vec3

The resulting type after applying the + operator.
Source§

impl<'__de, __Context> BorrowDecode<'__de, __Context> for Vec3

Source§

fn borrow_decode<__D: BorrowDecoder<'__de, Context = __Context>>( decoder: &mut __D, ) -> Result<Self, DecodeError>

Attempt to decode this type with the given BorrowDecode.
Source§

impl Clone for Vec3

Source§

fn clone(&self) -> Vec3

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Vec3

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<__Context> Decode<__Context> for Vec3

Source§

fn decode<__D: Decoder<Context = __Context>>( decoder: &mut __D, ) -> Result<Self, DecodeError>

Attempt to decode this type with the given Decode.
Source§

impl Default for Vec3

Source§

fn default() -> Self

Returns Vec3::ZERO.

Source§

impl<'de> Deserialize<'de> for Vec3

Source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl Div<f32> for Vec3

Source§

fn div(self, rhs: f32) -> Self::Output

Divides the vector by a scalar.

Source§

type Output = Vec3

The resulting type after applying the / operator.
Source§

impl Encode for Vec3

Source§

fn encode<__E: Encoder>(&self, encoder: &mut __E) -> Result<(), EncodeError>

Encode a given type.
Source§

impl Index<usize> for Vec3

Source§

fn index(&self, index: usize) -> &Self::Output

Allows accessing a vector component by index.

§Panics

Panics if index is not 0, 1, or 2.

Source§

type Output = f32

The returned type after indexing.
Source§

impl IndexMut<usize> for Vec3

Source§

fn index_mut(&mut self, index: usize) -> &mut Self::Output

Allows mutably accessing a vector component by index.

§Panics

Panics if index is not 0, 1, or 2.

Source§

impl Mul<Vec3> for Mat3

Source§

fn mul(self, v: Vec3) -> Self::Output

Transforms a Vec3 by this matrix.

Source§

type Output = Vec3

The resulting type after applying the * operator.
Source§

impl Mul<Vec3> for Quaternion

Source§

fn mul(self, rhs: Vec3) -> Self::Output

Rotates a Vec3 by this quaternion.

Source§

type Output = Vec3

The resulting type after applying the * operator.
Source§

impl Mul<Vec3> for f32

Source§

fn mul(self, rhs: Vec3) -> Self::Output

Multiplies a scalar by a vector.

Source§

type Output = Vec3

The resulting type after applying the * operator.
Source§

impl Mul<f32> for Vec3

Source§

fn mul(self, rhs: f32) -> Self::Output

Multiplies the vector by a scalar.

Source§

type Output = Vec3

The resulting type after applying the * operator.
Source§

impl Mul for Vec3

Source§

fn mul(self, rhs: Self) -> Self::Output

Multiplies two vectors component-wise.

Source§

type Output = Vec3

The resulting type after applying the * operator.
Source§

impl Neg for Vec3

Source§

fn neg(self) -> Self::Output

Negates the vector.

Source§

type Output = Vec3

The resulting type after applying the - operator.
Source§

impl PartialEq for Vec3

Source§

fn eq(&self, other: &Vec3) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Serialize for Vec3

Source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl Sub for Vec3

Source§

fn sub(self, rhs: Self) -> Self::Output

Subtracts two vectors component-wise.

Source§

type Output = Vec3

The resulting type after applying the - operator.
Source§

impl Zeroable for Vec3

§

fn zeroed() -> Self

Source§

impl Copy for Vec3

Source§

impl Pod for Vec3

Source§

impl StructuralPartialEq for Vec3

Auto Trait Implementations§

§

impl Freeze for Vec3

§

impl RefUnwindSafe for Vec3

§

impl Send for Vec3

§

impl Sync for Vec3

§

impl Unpin for Vec3

§

impl UnsafeUnpin for Vec3

§

impl UnwindSafe for Vec3

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> AppLifecycle for T
where T: ?Sized,

Source§

fn on_start(&mut self, ctx: &mut dyn AppContext)

Called once after the backend is up but before the first update. Apps install their theme / fonts here.
Source§

fn on_exit(&mut self)

Called once when the window is closing. Persist state here.
Source§

impl<T> AsAny for T
where T: Any,

Source§

fn as_any(&self) -> &(dyn Any + 'static)

Returns a reference to the inner value as &dyn Any.
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> CheckedBitPattern for T
where T: AnyBitPattern,

§

type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
§

fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> AnyBitPattern for T
where T: Pod,

Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

§

impl<T> NoUninit for T
where T: Pod,