Struct Resources
pub struct Resources { /* private fields */ }Expand description
Container of engine resources — long-lived shared state that is principally data (with at most trivial accessors), not a service.
Admission criteria. A resource lives here when it is principally
data with trivial accessors (HashMaps, settings, caches), is shared
between several lanes / agents / data systems but has no rich business
API, and is long-lived (per-tick state belongs in
OutputDeck or LaneContext).
Many resources will internally use Arc<RwLock<…>> or Arc<Mutex<…>>
to support concurrent access. That is the resource’s responsibility,
not the container’s.
API mirrors the legacy ServiceRegistry (drop-in replacement).
Implementations§
§impl Resources
impl Resources
pub fn with_parent(parent: Arc<Resources>) -> Resources
pub fn with_parent(parent: Arc<Resources>) -> Resources
Creates a container that delegates lookups to parent when a key
is absent locally.
pub fn insert<T>(&mut self, resource: T)
pub fn insert<T>(&mut self, resource: T)
Inserts a resource, keyed by T’s TypeId.
pub fn get<T>(&self) -> Option<&T>
pub fn get<T>(&self) -> Option<&T>
Returns a borrow of the registered resource, walking the parent chain.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Resources
impl !RefUnwindSafe for Resources
impl Send for Resources
impl Sync for Resources
impl Unpin for Resources
impl UnsafeUnpin for Resources
impl !UnwindSafe for Resources
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