pub struct EngineContext {
pub graphics_device: Arc<dyn GraphicsDevice>,
}
Expand description
Engine context providing access to various subsystems.
Fields§
§graphics_device: Arc<dyn GraphicsDevice>
The graphics device used for rendering.
Auto Trait Implementations§
impl Freeze for EngineContext
impl !RefUnwindSafe for EngineContext
impl Send for EngineContext
impl Sync for EngineContext
impl Unpin for EngineContext
impl !UnwindSafe for EngineContext
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