Struct DirectionalLightUniform
#[repr(C)]pub struct DirectionalLightUniform {
pub direction: [f32; 4],
pub color: LinearRgba,
pub shadow_view_proj: [[f32; 4]; 4],
pub shadow_params: [f32; 4],
}Expand description
Data for a single directional light, formatted for GPU consumption.
Fields§
§direction: [f32; 4]Direction vector (xyz), with padding (w).
color: LinearRgbaColor (rgb) and Intensity (a).
shadow_view_proj: [[f32; 4]; 4]View-projection matrix for the shadow map.
shadow_params: [f32; 4]Shadow parameters: x = shadow_map_index, y = shadow_bias, z = shadow_normal_bias, w = padding.
Trait Implementations§
§impl Clone for DirectionalLightUniform
impl Clone for DirectionalLightUniform
§fn clone(&self) -> DirectionalLightUniform
fn clone(&self) -> DirectionalLightUniform
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for DirectionalLightUniform
impl Debug for DirectionalLightUniform
§impl PartialEq for DirectionalLightUniform
impl PartialEq for DirectionalLightUniform
§fn eq(&self, other: &DirectionalLightUniform) -> bool
fn eq(&self, other: &DirectionalLightUniform) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for DirectionalLightUniform
impl Pod for DirectionalLightUniform
impl StructuralPartialEq for DirectionalLightUniform
Auto Trait Implementations§
impl Freeze for DirectionalLightUniform
impl RefUnwindSafe for DirectionalLightUniform
impl Send for DirectionalLightUniform
impl Sync for DirectionalLightUniform
impl Unpin for DirectionalLightUniform
impl UnsafeUnpin for DirectionalLightUniform
impl UnwindSafe for DirectionalLightUniform
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