pub struct DepthStencilStateDescriptor {
pub format: TextureFormat,
pub depth_write_enabled: bool,
pub depth_compare: CompareFunction,
pub stencil_front: StencilFaceState,
pub stencil_back: StencilFaceState,
pub stencil_read_mask: u32,
pub stencil_write_mask: u32,
pub bias: DepthBiasState,
}Expand description
Describes the state for depth and stencil testing.
Fields§
§format: TextureFormatThe format of the depth/stencil texture.
depth_write_enabled: boolIf true, depth values will be written to the depth buffer.
depth_compare: CompareFunctionThe comparison function used for the depth test.
stencil_front: StencilFaceStateThe stencil state for front-facing primitives.
stencil_back: StencilFaceStateThe stencil state for back-facing primitives.
stencil_read_mask: u32A bitmask for reading from the stencil buffer.
stencil_write_mask: u32A bitmask for writing to the stencil buffer.
bias: DepthBiasStateThe depth bias_state.
Trait Implementations§
Source§impl Clone for DepthStencilStateDescriptor
impl Clone for DepthStencilStateDescriptor
Source§fn clone(&self) -> DepthStencilStateDescriptor
fn clone(&self) -> DepthStencilStateDescriptor
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DepthStencilStateDescriptor
impl Debug for DepthStencilStateDescriptor
impl StructuralPartialEq for DepthStencilStateDescriptor
Auto Trait Implementations§
impl Freeze for DepthStencilStateDescriptor
impl RefUnwindSafe for DepthStencilStateDescriptor
impl Send for DepthStencilStateDescriptor
impl Sync for DepthStencilStateDescriptor
impl Unpin for DepthStencilStateDescriptor
impl UnwindSafe for DepthStencilStateDescriptor
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