LIT_FORWARD_WGSL

Constant LIT_FORWARD_WGSL 

Source
pub const LIT_FORWARD_WGSL: &'static str;
Expand description

Lit forward rendering shader with multi-light Blinn-Phong lighting.

Supports:

  • Up to 4 directional lights
  • Up to 16 point lights
  • Up to 8 spot lights

Uses Blinn-Phong BRDF with Reinhard tone mapping.