Enum VertexFormat

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pub enum VertexFormat {
Show 30 variants Uint8x2, Uint8x4, Sint8x2, Sint8x4, Unorm8x2, Unorm8x4, Snorm8x2, Snorm8x4, Uint16x2, Uint16x4, Sint16x2, Sint16x4, Unorm16x2, Unorm16x4, Snorm16x2, Snorm16x4, Float16x2, Float16x4, Float32, Float32x2, Float32x3, Float32x4, Uint32, Uint32x2, Uint32x3, Uint32x4, Sint32, Sint32x2, Sint32x3, Sint32x4,
}
Expand description

The memory format of a single vertex attribute’s data.

Variants§

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Uint8x2

Two 8-bit unsigned integer components.

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Uint8x4

Four 8-bit unsigned integer components.

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Sint8x2

Two 8-bit signed integer components.

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Sint8x4

Four 8-bit signed integer components.

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Unorm8x2

Two 8-bit unsigned integer components normalized to [0.0, 1.0].

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Unorm8x4

Four 8-bit unsigned integer components normalized to [0.0, 1.0].

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Snorm8x2

Two 8-bit signed integer components normalized to [-1.0, 1.0].

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Snorm8x4

Four 8-bit signed integer components normalized to [-1.0, 1.0].

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Uint16x2

Two 16-bit unsigned integer components.

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Uint16x4

Four 16-bit unsigned integer components.

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Sint16x2

Two 16-bit signed integer components.

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Sint16x4

Four 16-bit signed integer components.

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Unorm16x2

Two 16-bit unsigned integer components normalized to [0.0, 1.0].

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Unorm16x4

Four 16-bit unsigned integer components normalized to [0.0, 1.0].

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Snorm16x2

Two 16-bit signed integer components normalized to [-1.0, 1.0].

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Snorm16x4

Four 16-bit signed integer components normalized to [-1.0, 1.0].

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Float16x2

Two 16-bit float components.

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Float16x4

Four 16-bit float components.

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Float32

One 32-bit float component.

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Float32x2

Two 32-bit float components.

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Float32x3

Three 32-bit float components.

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Float32x4

Four 32-bit float components.

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Uint32

One 32-bit unsigned integer component.

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Uint32x2

Two 32-bit unsigned integer components.

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Uint32x3

Three 32-bit unsigned integer components.

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Uint32x4

Four 32-bit unsigned integer components.

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Sint32

One 32-bit signed integer component.

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Sint32x2

Two 32-bit signed integer components.

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Sint32x3

Three 32-bit signed integer components.

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Sint32x4

Four 32-bit signed integer components.

Trait Implementations§

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impl Clone for VertexFormat

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fn clone(&self) -> VertexFormat

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for VertexFormat

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Hash for VertexFormat

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for VertexFormat

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fn eq(&self, other: &VertexFormat) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for VertexFormat

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impl Eq for VertexFormat

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impl StructuralPartialEq for VertexFormat

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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type Error = Infallible

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where S: Into<Dispatch>,

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where T: Sync,