Struct EditorCamera
pub struct EditorCamera {
pub target: Vec3,
pub yaw: f32,
pub pitch: f32,
pub distance: f32,
pub fov_y: f32,
pub near: f32,
pub far: f32,
pub orbit_speed: f32,
pub pan_speed: f32,
pub zoom_speed: f32,
pub min_distance: f32,
pub max_distance: f32,
}Expand description
An orbit camera controller for the editor viewport.
The camera orbits around a target point. Middle-click drag orbits,
Shift+middle-click pans, scroll zooms.
Fields§
§target: Vec3Look-at target (orbit center).
yaw: f32Horizontal angle around Y axis (radians).
pitch: f32Vertical angle from the XZ plane (radians), clamped to ±89°.
distance: f32Distance from target.
fov_y: f32Vertical field of view (radians).
near: f32Near plane.
far: f32Far plane.
orbit_speed: f32Orbit speed multiplier.
pan_speed: f32Pan speed multiplier.
zoom_speed: f32Zoom speed multiplier.
min_distance: f32Minimum orbit distance.
max_distance: f32Maximum orbit distance.
Implementations§
Trait Implementations§
§impl Clone for EditorCamera
impl Clone for EditorCamera
§fn clone(&self) -> EditorCamera
fn clone(&self) -> EditorCamera
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for EditorCamera
impl Debug for EditorCamera
§impl Default for EditorCamera
impl Default for EditorCamera
§fn default() -> EditorCamera
fn default() -> EditorCamera
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for EditorCamera
impl RefUnwindSafe for EditorCamera
impl Send for EditorCamera
impl Sync for EditorCamera
impl Unpin for EditorCamera
impl UnsafeUnpin for EditorCamera
impl UnwindSafe for EditorCamera
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