pub fn build_bindings(
atlas_2d: &Atlas2D,
atlas_cube: &AtlasCube,
sampler: SamplerId,
) -> Option<ShadowGpuBindings>Expand description
Builds a [ShadowGpuBindings] from the lane’s atlas resources, if
every required handle is present.
Returns None only when the lane hasn’t finished initialising yet
(rare — only the very first frame between on_initialize and
execute).