Expand description
2D shadow atlas — directional and spot lights.
Owns the texture_depth_2d_array atlas the lane samples for non-point
shadow casters. One layer per shadow-casting directional / spot light.
The dimensions are passed in by the lane — different quality tiers
(StandardShadowsLane, LowResShadowsLane, …) use different
resolutions but the algorithm is identical.
Structs§
- Atlas2D
- 2D atlas resources — owned by whichever shadows lane created it.
Functions§
- collect_
pass - Records one shadow pass for a directional or spot light.