pub struct StandardTextRenderer { /* private fields */ }Expand description
A “maison” (home-made) text renderer that is backend-agnostic.
Implementations§
Trait Implementations§
Source§impl TextRenderer for StandardTextRenderer
impl TextRenderer for StandardTextRenderer
Source§fn layout_text(
&self,
text: &str,
font: &Handle<Font>,
font_id: AssetUUID,
font_size: f32,
_max_width: Option<f32>,
) -> Box<dyn TextLayout>
fn layout_text( &self, text: &str, font: &Handle<Font>, font_id: AssetUUID, font_size: f32, _max_width: Option<f32>, ) -> Box<dyn TextLayout>
Computes the layout for a string with the specified font and size. Read more
Source§fn queue_text(
&self,
layout: &dyn TextLayout,
pos: Vec2,
color: Vec4,
_z_index: i32,
)
fn queue_text( &self, layout: &dyn TextLayout, pos: Vec2, color: Vec4, _z_index: i32, )
Queues a previously computed layout for rendering at a specific position. Read more
Auto Trait Implementations§
impl !Freeze for StandardTextRenderer
impl RefUnwindSafe for StandardTextRenderer
impl Send for StandardTextRenderer
impl Sync for StandardTextRenderer
impl Unpin for StandardTextRenderer
impl UnsafeUnpin for StandardTextRenderer
impl UnwindSafe for StandardTextRenderer
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