struct AgentSnapshot {
id: AgentId,
crate_name: &'static str,
importance: AgentImportance,
default_phase: ExecutionPhase,
priority: f32,
status: AgentStatus,
}Expand description
Snapshot of one agent for the duration of a single frame’s UI.
Fields§
§id: AgentId§crate_name: &'static str§importance: AgentImportance§default_phase: ExecutionPhase§priority: f32§status: AgentStatusreport_status() data — health / current strategy / message.
Implementations§
Source§impl AgentSnapshot
impl AgentSnapshot
fn name(&self) -> String
fn importance_letter(&self) -> &'static str
fn importance_color(&self, theme: &UiTheme) -> [f32; 4]
fn strategy_label(&self) -> &'static str
Source§impl AgentSnapshot
impl AgentSnapshot
fn importance_letter_label(&self) -> &'static str
Trait Implementations§
Source§impl Clone for AgentSnapshot
impl Clone for AgentSnapshot
Source§fn clone(&self) -> AgentSnapshot
fn clone(&self) -> AgentSnapshot
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for AgentSnapshot
impl RefUnwindSafe for AgentSnapshot
impl Send for AgentSnapshot
impl Sync for AgentSnapshot
impl Unpin for AgentSnapshot
impl UnsafeUnpin for AgentSnapshot
impl UnwindSafe for AgentSnapshot
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