pub struct ShaderHandler;Trait Implementations§
Source§impl AssetTypeHandler for ShaderHandler
impl AssetTypeHandler for ShaderHandler
Source§fn matches_type_name(&self, n: &str) -> bool
fn matches_type_name(&self, n: &str) -> bool
Lower-case
asset_type_name (matches AssetMetadata::asset_type_name).fn tile_kind(&self) -> AssetTileKind
fn icon(&self) -> Icon
fn category_label(&self) -> &'static str
Source§fn activate(&self, abs_path: String) -> ActivationKind
fn activate(&self, abs_path: String) -> ActivationKind
Default activation: open externally.
Auto Trait Implementations§
impl Freeze for ShaderHandler
impl RefUnwindSafe for ShaderHandler
impl Send for ShaderHandler
impl Sync for ShaderHandler
impl Unpin for ShaderHandler
impl UnsafeUnpin for ShaderHandler
impl UnwindSafe for ShaderHandler
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