Expand description
RenderFlow — projects the ECS World into a RenderWorld for the
render lanes to consume from the LaneBus.
This replaces the previous extract_scene free function called from the
engine tick. The Flow trait gives us a uniform pattern (select / adapt /
project) and AGDF-ready hooks for future per-domain adaptation (LOD,
frustum culling, etc.).
Structs§
- Render
Flow - Projects the ECS World into the per-frame
RenderWorldconsumed by the render lanes.