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Module audio_playback_writeback

Module audio_playback_writeback 

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Drains the AudioPlaybackWriteback slot the SpatialMixingLane wrote into during the CLAD descent and applies the per-source playback-state updates back to AudioSource components.

This system is the canonical Lane → Deck → DataSystem writeback pattern: the lane is a pure strategy that publishes into the typed OutputDeck; the engine threads the same deck through to the Maintenance-phase DataSystems; this system drains the slot and mutates the World. No subsystem-specific code lives in the engine.