Enum ShaderError

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pub enum ShaderError {
    LoadError {
        path: String,
        source_error: String,
    },
    CompilationError {
        label: String,
        details: String,
    },
    NotFound {
        id: ShaderModuleId,
    },
    InvalidEntryPoint {
        id: ShaderModuleId,
        entry_point: String,
    },
}
Expand description

An error related to the creation, loading, or compilation of a shader module.

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LoadError

An error occurred while trying to load the shader source from a path.

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§path: String

The path of the file that failed to load.

§source_error: String

The underlying I/O or source error.

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CompilationError

The shader source failed to compile into a backend-specific module.

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§label: String

A descriptive label for the shader, if available.

§details: String

Detailed error messages from the shader compiler.

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NotFound

The requested shader module could not be found.

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§id: ShaderModuleId

The ID of the shader module that was not found.

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InvalidEntryPoint

The specified entry point (e.g., vs_main) is not valid for the shader module.

Fields

§id: ShaderModuleId

The ID of the shader module.

§entry_point: String

The entry point name that was not found.

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impl Debug for ShaderError

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for ShaderError

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Error for ShaderError

1.30.0 · Source§

fn source(&self) -> Option<&(dyn Error + 'static)>

Returns the lower-level source of this error, if any. Read more
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fn description(&self) -> &str

👎Deprecated since 1.42.0: use the Display impl or to_string()
1.0.0 · Source§

fn cause(&self) -> Option<&dyn Error>

👎Deprecated since 1.33.0: replaced by Error::source, which can support downcasting
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fn provide<'a>(&'a self, request: &mut Request<'a>)

🔬This is a nightly-only experimental API. (error_generic_member_access)
Provides type-based access to context intended for error reports. Read more
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impl From<ShaderError> for ResourceError

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fn from(err: ShaderError) -> Self

Converts to this type from the input type.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.