pub struct ShadowAtlasCubeView(pub TextureViewId);Expand description
Cube shadow atlas texture view (point lights), bound by lit shaders as
texture_depth_cube_array. Written by shadow lanes after execute().
Tuple Fields§
§0: TextureViewIdTrait Implementations§
Source§impl Clone for ShadowAtlasCubeView
impl Clone for ShadowAtlasCubeView
Source§fn clone(&self) -> ShadowAtlasCubeView
fn clone(&self) -> ShadowAtlasCubeView
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ShadowAtlasCubeView
impl Debug for ShadowAtlasCubeView
impl Copy for ShadowAtlasCubeView
Auto Trait Implementations§
impl Freeze for ShadowAtlasCubeView
impl RefUnwindSafe for ShadowAtlasCubeView
impl Send for ShadowAtlasCubeView
impl Sync for ShadowAtlasCubeView
impl Unpin for ShadowAtlasCubeView
impl UnsafeUnpin for ShadowAtlasCubeView
impl UnwindSafe for ShadowAtlasCubeView
Blanket Implementations§
Source§impl<T> AppLifecycle for Twhere
T: ?Sized,
impl<T> AppLifecycle for Twhere
T: ?Sized,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more