Expand description
Inspector tabs — Properties and Debug. Adding a third tab is a
matter of implementing InspectorTab and adding it to the panel’s
tabs vector at construction time.
Events and Prefab tabs are intentionally absent — see the editor
design doc.
Structs§
- Debug
Tab - Debug tab — undo / redo stack inspection.
- Inspector
TabContext - Per-tab context handed to
InspectorTab::render. Locked once by the caller and passed through. - Properties
Tab - Default tab — component cards plus “+ Add Component” menu.
Traits§
- Inspector
Tab - A self-contained body for one Inspector sub-tab. The panel iterates
the registered tabs and dispatches the active one’s
render.