Expand description
ShadowAgent — manages shadow map rendering lanes.
This agent is responsible for rendering shadow maps for all lights that
cast shadows. It runs before the RenderAgent and inserts shadow data
into the [FrameContext] for render lanes to consume.
Structs§
- Shadow
Agent - The agent responsible for shadow map rendering (
LaneKind::Shadow).
Enums§
- Shadow
Strategy - Strategy slot mirroring the
Lanefamily registered on the agent.